Most of the body of this post will be spoiler tagged, if only because pretty much everything related to Acacia "Don't ever call me Casey" Jones is a spoiler.
Speaking of whom. Acacia "Don't ever call me Casey" Jones is a member of |TimeWatch, which is basically InterWorld on time travel. It fights some ancient nigh-omnipotent beings called Techmaturges who are apparently able to just casually unexist entire universes. She also knows the original Joe Harker, somehow.|
She and Joseph "Joey" "Joe" Harker also sort of |start a bit of romance based on them annoying each other but getting stuck together in a variety of dangerous situations. As romance subplots go, it's pretty understated and not bad (in my admittedly limited experience with romance in YA books)|.
Oh, and we also learn (mostly) what FrostNight is? |It's some sort of magical-technological ritual that requires HEX and the Binary to collaborate using the distilled essences of a bunch of interdimensional walkers, and it's supposed to... uh, destroy the multiverse or something. I think it's the Techmaturges' fault.|
Were this a videogame, I'd rate it: T for fantasy violence. It's remarkably clean.
4 stars.
Favorite lines:
I hurled the thing [something he found in the trippiness dimension] à la Captain America, silently thanking my Alternative Phys Ed teacher for training us in the dubiously useful art of discus throwing.
Pages 157-158.
"The council decided."
"Are you on the council?"
"No."
"Who is?"
"Councilors."
Page 187.
(Endnote: I think I've figured out a plot twist. |Our main character travels back in time and becomes the leader of InterWorld. I infer this from his newfound insistence on being called Joe, the existence of a picture of a younger InterWorld leader and an older Acacia together, and the fact that he sets out to gather up fellow interdimensional travelers at the end of this one|.)

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