I first read this book as a preteen. I didn't like it; later, I came to the conclusion that I was simply too young for it. And I still think I was too young for it then, but I also still don't like it. But I dislike it for different reasons this time!
Walk Two Moons is the sort of children's book that grown-ups think is good. Hence, probably, why it won the Newbery Medal. It's got tragedy, complex characters, that plot-within-a-plot thing that you sometimes get in this sort of book... all the things that make adults go "What a good book!" and make kids go "uhhhhhh..."
Basically, a thirteen-ish-year-old girl (the book does its best to avoid giving us any numbers regarding her age, perhaps in an attempt to make it appeal to a wider age range, but I infer from some context that she's thirteenish) has a mom who, some time ago, went to Idaho. And didn't come back. Our main character, Salamanca "Sal" Hiddle, misses her mom a lot, and embarks upon an Epic Quest (also known as a road trip) with her grandparents to go to Idaho and find her mom.
Along the way, she tells her grandparents the tale of Phoebe Winterbottom, one of her classmates. Phoebe's family has gone slightly weird from trying to be too perfect, and it's also (maybe) being stalked by a (maybe) lunatic. (Phoebe has a very vivid imagination and is convinced that this person she keeps seeing is a lunatic who's going to murder them all.) The tale of Phoebe Winterbottom also incudes general bits about Sal's school and home life. These sections serve as the "plot-within-a-plot" I mentioned above.
Sal's mom, by the way, |is dead|. I debated whether or not to spoiler that, because there's a lot of subtext that points to it. However, I can't speak to how clear that subtext is; I entirely missed it the first time I read this, but I was also bad at subtext in general at that age, and this time around I knew what it pointed to.
All right, the two main reasons why I didn't like it this time.
First: Phoebe Winterbottom annoys me. She's a good character, because she has both flaws and personality, but unfortunately one of her flaws is "getting on my nerves". Part of that may be because I don't like stuck-up characters in general, and Phoebe has acquired some upsticking as part of her family's attempt to be too perfect.
Second: Animism. Y'know how the book is named from a Native American proverb--something like "Before you judge a man, first walk two moons in his moccasins"? That sort of flavor runs throughout the whole book. There's random throwaway lines about praying to trees (don't pray to trees, by the way, they can't hear you so there's no point) and the like, and there's also a wistful and vaguely spritiualist denouement featuring a quote that quite conclusively shows the incompleteness of worldviews that don't include the Fall.
(I know I broke parallelism in the above two paragraphs. I couldn't figure out a better way to say them.)
This review is part of my first completed quest.
Were this a videogame, I'd rate it: E10+. I don't like the book, but there's nothing really objectionable in it, aside from the animism and such (which I think ten-year-olds should be able to handle).
2 stars.
Unfavorite Lines Which I Wish To Refute:
It seems to me that we can't explain all the truly awful things in the world like war and murder and brain tumors...
Page 263. We can explain all the truly awful things in the world. They're Satan's fault. They came in via the Fall. That's literally what the Fall was.
(Endnote: Personally, I prefer the Discworld version of the proverb, that being the words of the trollish philosopher Plateau: "If you wants to understan' an enemy, you gotta walk a mile in his shoes.
Den, if he's still your enemy, at least you're a mile away and he's got
no shoes.")













